Author Topic: Dynmap  (Read 1574 times)

December 08, 2012, 02:11:38 am

Baltazar

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We have been having a lot of issues with Dynmap on the new test server, as it seems a bit buggy.  This mod has been the cause of a lot of the lag and server crashes over the past couple of weeks.  I just applied the latest development build to the server, which will hopefully address some of the crashes we have been receiving.  I have updates turned back on and am doing some full world renders again to catch the maps up.  Previously it would crash at the same point of the regen each time, and it has already gotten past that part of the map.

I have also allowed Dynmap to run a lot faster than I have in the past.  This may mean you will notice more lag, but we will see.  The changes made a big difference in the render.  If I notice lag in the morning I will pause the updates.

December 08, 2012, 08:59:20 am
Reply #1

Baltazar

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Well it seems the new version did the trick.  All worlds have been rendered without issue.  Updates have been left on, so please let me know if anyone notices any lag issues.