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Messages - Baltazar

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16
General / Re: Minecraft 1.10.2
« on: July 31, 2016, 05:56:41 pm »
Yeah many mods just have not, or in same cases may never, upgrade past 1.7.10.


17
General / Minecraft 1.10.2
« on: July 13, 2016, 11:05:25 pm »
Was thinking about putting up a 1.10.2 server under test to play around with.  It will have a much smaller set of mods on it, as many of the ones we are using are still stuck at 1.7.10.  Let me know if that is something you would be interested in.

And I still need to update the production server with the latest mod updates for the mods still updating for 1.7.10.

18
General / Re: Moved base north
« on: May 31, 2016, 01:04:29 pm »
Yeah, Skyrim is really well done.  I still play it mainly due to what mods have added to the original game.  Looking forward to what they can do on their next installment.

19
General / Re: Modded Server Offline
« on: May 31, 2016, 01:02:03 pm »
I'll try to spend some time on the mod updates on test.  It looks like we'll be staying on 1.7.10 though, as too many mods have not gone beyond that.

20
General / Re: Modded Server Offline
« on: May 30, 2016, 01:00:43 pm »
Still haven't spent the time to update the mods.  I did notice a lot of server lag though recent, specifically when getting anywhere near James' base.  Looks like the XP farm he had going overfilled, and ended up filling the area with XP orbs.  It's cleaned up, and the lag appears to be better.

21
General / Moved base north
« on: May 30, 2016, 12:52:50 pm »
Due to the biome updates coming out in the next few days, it appears we are going to be losing the old base.  Sounds like all structures within those biomes will be destroyed after the update, so all the work on that wall is gone :(

I moved all dinos and vital items to the beach north or the river.  Put up a quick wall around the area as well, but still need to add gates.  Flyers are at the volcano base.

22
General / Re: Modded Server Offline
« on: March 05, 2016, 11:39:43 pm »
We are due for another update.  I'll try to put it together shortly.

23
General / Re: Modded Server Offline
« on: March 05, 2016, 03:44:27 pm »
And yes, we are running Mekanism 8.1.7.252

24
General / Re: Modded Server Offline
« on: March 05, 2016, 03:42:12 pm »
Still need to play around with it as server is still spamming log messages.

25
General / Re: Modded Server Offline
« on: March 05, 2016, 03:40:08 pm »
Thanks for the hand :)

26
General / Re: Modded Server Offline
« on: February 27, 2016, 09:38:48 pm »
You've been complaining about that for a while.  Time for a new ISP :)

I don't check that site often, so I usually miss the good deals.  Though in this case I have most of the Civ games already, with the exception of some DLCs.


27
General / Modded Server Offline
« on: February 23, 2016, 09:01:41 pm »
Had a power outage tonight, and modded server will not come back up.  Have not had a chance to review it, but will play around with it over the next couple of days.  Worse case I will restore from a backup, which should not be a big deal, as there has not been many changes on the server.


28
General / Server Updated to 235.9
« on: February 22, 2016, 10:18:13 pm »
Server was updated to 235.9 tonight.  It was up for a week on the prior version without a restart, and I noticed quite a bit of lag.  Probably need to set something up to auto restart the server nightly.

29
General / First level of outer wall complete
« on: February 05, 2016, 09:17:09 pm »
I completed the first level of the outer wall, with the exception of six of the gates.  Also managed to tame a Quetzal the other day.  Makes moving things to and from the volcano much easier.  I've also setup a small base at the top of the volcano for metal/stone, and a base on one of those ice islands in the NE for oil.  Relevant dinos are at those locations as well.

30
General / Server Updated to 234.0
« on: January 30, 2016, 07:39:57 pm »
Haven't posted the past couple of updates, but we are now on 234.0

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